Dont die….

What? you want more?

Well how often has it been said that dead dps is no dps? Icc is all about situational awareness, and lots of movement. Lots of movement…Hmmmm. That means my dps sux. True to an extent, my dps may not be the top of the charts, but overall damage will be close, because I make a point of living.

Alot of movement hurts a caster, but if you’re alive at the end of the fight, you have done your job. Icc requires a caster to be constantly aware of Cd’s and when to use them. I always save stuff like mirror image for a boss fight, then I pop it right away, because most fights will allow me to pop it again.

All of my CD’s get popped going in to a boss fight, then i keep a close eye on them to pop them as soon as they come up. When you are moving alot, your CD abilities make or break you. I see a 1k difference in my dps on a boss fight if I misuse my CD’s, really, I aint lyin to ya! 1 friggin k, thats alot when your racing an enrage timer.

Icc provides very little opportunity to settle in to my routine of ABx4, Am…rinse repeat, so I have to be creative to even stay competitive with the dps monsters of PF. Throw AB everytime your running, unless Missile barrage is up. Its a dps loss to waste a MB by throwing a AB even if you are running for your life. Save it for a AM. If you are not running low on mana, hit arcane power everytime its up, trust me its worth it. Throw AP and even if you have to evocate your still ahead.

To end this very informal guide, DONT DIE!! Blink, ice block, do whatever because you cant dps facedown on the pavement.

I’m a mage and I approve of this, Nuff Said.

Advertisements